| | | | | | |
ABILITY NAME | ABILITY SCORE | ABILITY MODIFIER | TEMPORARY SCORE | TEMPORARY MODIFIER | STR
| 17 | +3 |
|
| DEX
| 16 | +3 |
|
| CON
| 18 | +4 |
|
| INT
| 13 | +1 |
|
| WIS
| 19 | +4 |
|
| CHA
| 13 | +1 |
|
|
| | TOTAL |
WOUNDS/CURRENT HP
|
SUBDUAL DAMAGE
|
DAMAGE REDUCTION
|
HIT DIE TYPE
| | SPEED | | HP | 47 |
|
|
| 5d8 | 20 | | | | | | | | | | | | | | | | | | | | | | | | | | |
| AC | 18 | 18 | 10 | = | 10 | + | 6 | + | 2 | + | 0 | + | 0 | + | 0 | + | 0 | |
| | 55
| | -9
| | +0
| | 0
| | TOTAL | FLAT FOOTED | TOUCH AC
| | BASE | | ARMOR BONUS | | SHIELD BONUS | | DEX BONUS | | SIZE BONUS | | NATURAL ARMOR | | MISC BONUS | MISS CHANCE | SPELL FAILURE % | ARMOR CHECK | MAX DEX | SPELL RESIST. |
|
| INITIATIVE | |
+
7 | = | 3 | + | 4 | | TOTAL | | DEX MOD | | MISC MOD |
| | SAVING THROWS
| TOTAL | | BASE SAVE | | ABILITY MODIFIER | | MAGIC MODIFIER | | MISC MODIFIER | | TEMPORARY MODIFIER |
CONDITIONAL
MODIFIERS
| Fortitude Con | 8 | = | 4 | + | 4 | + | 0
| + | 0
| + |
| Reflex Dex | 4 | = | 1 | + | 3 | + | 0
| + | 0
| + |
| Will Wis | 8 | = | 4 | + | 4 | + | 0
| + | 0
| + |
|
|
|
TOTAL
| |
BASE
ATTACK BONUS
| |
ABILITY
MODIFIER
| |
SIZE
MODIFIER
| |
MISC
MODIFIER
| |
TEMPORARY
MODIFIER
| MELEE ATTACK BONUS
| +6 | = | 3 | + | 3
| + | 0
| + | 0
| + |
| RANGED ATTACK BONUS
| +6 | = | 3
| + | 3
| + | 0
| + | 0
| + |
| Grapple MODIFIER | +6 | = | 3 | + | 3
| + | 0
| + | 0
| + |
|
| Flail, Masterwork | TOTAL ATTACK BONUS | DAMAGE | CRITICAL | +8
| 1d8+3
| x2
|
| RANGE | WEIGHT | TYPE | SIZE | SPECIAL PROPERTIES | -
| 5 lbs.
| Bludgeoning
| Medium
|
|
| Crossbow, light, Masterwork | TOTAL ATTACK BONUS | DAMAGE | CRITICAL | +3
| 1d8
| 19-20/x2
|
| RANGE | WEIGHT | TYPE | SIZE | SPECIAL PROPERTIES | 80 ft.
| 4 lbs.
| Piercing
| Medium
|
|
| 80 -
159 ft.
| 160 -
239 ft.
| 240 -
319 ft.
| 320 -
399 ft.
| | +1 | -1 | -3 | -5 |
| Splint mail | TYPE | ARMOR BONUS | MAX DEX BONUS | Heavy
| +6
| 0
|
| CHECK PENALTY | SPELL FAILURE | SPEED | WEIGHT | SPECIAL PROPERTIES | -7
| 40%
| 15 ft.
| 45 lbs.
|
|
Shield, heavy steel
| ARMOR BONUS | WEIGHT | CHECK PENALTY | SPELL FAILURE | +2
| 15 lbs.
| -2
| 15%
| | SPECIAL PROPERTIES |
|
|
| SKILLS | Max
Ranks
| 8/
4 |
|
| SKILL NAME | KEY ABILITY | TOTALL
|
| RANKS |
| ABILITY MOD |
| MISC MOD | n
| Appraise | Int
| 1 | = |
| + | 1
| + |
| n
| Balance* | Dex
| -6 | = |
| + | 3
| + | -9 | n
| Bluff | Cha
| 1 | = |
| + | 1
| + |
| n
| Climb* | Str
| -6 | = |
| + | 3
| + | -9 | n
| Concentration | Con
| 12 | = | 8 | + | 4
| + |
| n
| Control Shape | Wis
| 4 | = |
| + | 4
| + |
| n
| Craft (__________) | Int
| -1 | = |
| + | 1
| + | -2 | n
| Craft (Armorsmithing) | Int
| 1 | = |
| + | 1
| + |
| n
| Craft (Blacksmithing) | Int
| 1 | = |
| + | 1
| + |
| n
| Craft (Stonemasonry) | Int
| 1 | = |
| + | 1
| + |
| n
| Craft (Weaponsmithing) | Int
| 1 | = |
| + | 1
| + |
| n
| Diplomacy | Cha
| 3 | = | 2 | + | 1
| + |
| n
| Disguise | Cha
| 1 | = |
| + | 1
| + |
| n
| Escape Artist* | Dex
| -6 | = |
| + | 3
| + | -9 | n
| Forgery | Int
| 1 | = |
| + | 1
| + |
| n
| Gather Information | Cha
| 1 | = |
| + | 1
| + |
| n
| Heal | Wis
| 12 | = | 8 | + | 4
| + |
| n
| Hide* | Dex
| -6 | = |
| + | 3
| + | -9 | n
| Intimidate | Cha
| 1 | = |
| + | 1
| + |
| n
| Jump* | Str
| -6 | = |
| + | 3
| + | -9 |
| Knowledge (Religion) | Int
| 7 | = | 6 | + | 1
| + |
| n
| Listen | Wis
| 4 | = |
| + | 4
| + |
| n
| Literacy |
| 0 | = |
| + | 0
| + |
| n
| Move Silently* | Dex
| -6 | = |
| + | 3
| + | -9 | n
| Perform (Act) | Cha
| 1 | = |
| + | 1
| + |
| n
| Perform (Comedy) | Cha
| 1 | = |
| + | 1
| + |
| n
| Perform (Dance) | Cha
| 1 | = |
| + | 1
| + |
| n
| Perform (Keyboard Instruments) | Cha
| 1 | = |
| + | 1
| + |
| n
| Perform (Oratory) | Cha
| 1 | = |
| + | 1
| + |
| n
| Perform (Percussion) | Cha
| 1 | = |
| + | 1
| + |
| n
| Perform (Sing) | Cha
| 1 | = |
| + | 1
| + |
| n
| Perform (String Instruments) | Cha
| 1 | = |
| + | 1
| + |
| n
| Perform (Wind Instruments) | Cha
| 1 | = |
| + | 1
| + |
|
| Profession (Miner) | Wis
| 6 | = |
| + | 4
| + | 2 | n
| Ride | Dex
| 3 | = |
| + | 3
| + |
| n
| Search | Int
| 1 | = |
| + | 1
| + |
| n
| Sense Motive | Wis
| 4 | = |
| + | 4
| + |
| n
| Spot | Wis
| 4 | = |
| + | 4
| + |
| n
| Survival | Wis
| 4 | = |
| + | 4
| + |
| n
| Swim* | Str
| -6 | = |
| + | 3
| + | -9 | n
| Use Rope | Dex
| 3 | = |
| + | 3
| + |
| Skills marked with
n can be used untrained. * armor check penalty, if any, applies. ** Double armor penalty
|
| PREP | SPELL NAME | DC | SAVE | CAST TIME
| DURATION | RANGE |
| 3rd LEVEL
|
| Animate Dead
| 17
| None
| 1 Action
| Instantaneous
| Touch
|
Spell Resistance:No
| Components:V, S, M
| School:Necromancy
|
Desc:Turns the bones or bodies of dead creatures into undead skeletons or zombies that follow your spoken commands (PH198)
|
| Bestow Curse
| 17
| Will Negates
| 1 Action
| Permanent
| Touch
|
Spell Resistance:Yes
| Components:V, S
| School:Necromancy
|
Desc:Places a curse on the subject. Choose one: -6 to ability; -4 on all rolls and checks; 50% chance to lose action (PH203)
|
| Blindness/Deafness
| 17
| Fortitude Negates
| 1 Action
| Permanent
| Medium (100 ft.+10 ft./level)
|
Spell Resistance:Yes
| Components:V
| School:Necromancy
|
Desc:You call upon the powers of unlife to render the subject blinded or deafened, as you choose (PH206)
|
| Contagion
| 17
| Fortitude Negates
| 1 Action
| Instantaneous
| Touch
|
Spell Resistance:Yes
| Components:V, S
| School:Necromancy
|
Desc:The subject contracts a disease (see table), which strikes immediately, with no incubation period (PH213)
|
| Continual Flame
| 17
| None
| 1 Action
| Permanent
| Touch
|
Spell Resistance:No
| Components:V, S, M
| School:Evocation
|
Desc:A magic flame, equal in brightness to a torch, springs forth from an object that you touch (PH213)
|
1
| Create Food and Water
| 17
| None
| 10 Minute(s)
| 24 hours; See Text
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:No
| Components:V, S
| School:Conjuration
|
Desc:The food that this spell creates is simple fare of your choice - highly nourishing, if rather bland (PH214)
|
| Cure Serious Wounds
| 17
| Will Half
| 1 Action
| Instantaneous
| Touch
|
Spell Resistance:Yes (harmless)
| Components:V, S
| School:Conjuration
|
Desc:Cures 3d8 +1/level damage [max +15] (PH190)
|
| Daylight
| 17
| None
| 1 Action
| 10 minutes/level (D)
| Touch
|
Spell Resistance:No
| Components:V, S
| School:Evocation
|
Desc:The object touched sheds light as bright as daylight in a 60-foot radius, and additional dim light beyond that (PH216)
|
| Deeper Darkness
| 17
| None
| 1 Action
| 1 day/level (D)
| Touch
|
Spell Resistance:No
| Components:V, S
| School:Evocation
|
Desc:Object radiates shadowy illumination in 60-ft. radius (PH191).
|
1
| Dispel Magic
| 17
| None
| 1 Action
| Instantaneous
| Medium (100 ft.+10 ft./level)
|
Spell Resistance:No
| Components:V, S
| School:Abjuration
|
Desc:Dispel magic can end ongoing spells, suppress the abilities of an item, or to counter another spellcasters spell (PH223)
|
| Glyph of Warding
| 17
| Special; See Text
| 10 Minute(s)
| Permanent until discharged (D)
| Touch
|
Spell Resistance:No (Object) and Yes; See Text
| Components:V, S, M
| School:Abjuration
|
Desc:Harms (1d8 damage\2 caster levels, max 5d8) those who enter, pass, or open the warded area or object (PH236)
|
| Helping Hand
| 17
| None
| 1 Action
| 1 hour/level
| 5 miles
|
Spell Resistance:No
| Components:V, S, DF
| School:Evocation
|
Desc:You create the ghostly image of a hand, which you can send to find a creature within 5 miles (PH239)
|
| Inflict Serious Wounds
| 17
| Will Half
| 1 Action
| Instantaneous
| Touch
|
Spell Resistance:Yes
| Components:V, S
| School:Necromancy
|
Desc:Touch attack, 3d8 +1/level damage (max +15) (PH217).
|
| Invisibility Purge
| 17
| None
| 1 Action
| 1 minute/level (D)
| Personal
|
Spell Resistance:-
| Components:V, S
| School:Evocation
|
Desc:Dispels invisibility within 5 ft. /level (PH245).
|
| Locate Object
| 17
| None
| 1 Action
| 1 minute/level
| Long (400 ft.+40 ft./level)
|
Spell Resistance:No
| Components:V, S, F/DF
| School:Divination
|
Desc:Senses direction toward object (specific or type) (PH249).
|
| Magic Circle against Chaos
| 17
| Will Negates (Harmless)
| 1 Action
| 10 minutes/level
| Touch
|
Spell Resistance:Special
| Components:V, S, M/DF
| School:Abjuration
|
Desc:As protection spells, but 10-ft. radius and 10 min/level (PH249).
|
| Magic Circle against Evil
| 17
| Will Negates (Harmless)
| 1 Action
| 10 minutes/level
| Touch
|
Spell Resistance:Special
| Components:V, S, M/DF
| School:Abjuration
|
Desc:As protection spells, but 10-ft. radius and 10 min/level (PH249).
|
| Magic Circle against Good
| 17
| Will Negates (Harmless)
| 1 Action
| 10 minutes/level
| Touch
|
Spell Resistance:Special
| Components:V, S, M/DF
| School:Abjuration
|
| Desc:As protection spells, but 10-ft. radius and 10 min/le |