Areo IV
Pal5Half-ElfLawful Good
CLASS RACE ALIGNMENT DEITY
5Medium28Male5' 4"154 lbs.
LEVELSIZEAGEGENDERHEIGHTWEIGHTEYESHAIR
10,00015,0005,000
Current XPXP for Next LevelXP RemainingIn Game XP Gained
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
16+3

DEX
13+1

CON
15+2

INT
13+1

WIS
17+3

CHA
19+4


TOTAL WOUNDS/CURRENT HP SUBDUAL DAMAGE DAMAGE REDUCTION HIT DIE TYPE SPEED
HP57


5d1020
AC212011=10+8+2+1+0+0+0
50
-8
+1
0
TOTALFLAT
FOOTED
TOUCH
AC
BASEARMOR BONUSSHIELD BONUSDEX BONUSSIZE BONUSNATURAL ARMORMISC BONUSMISS CHANCESPELL FAILURE %ARMOR CHECKMAX DEXSPELL RESIST.

INITIATIVE
+ 1=1+0
TOTALDEX MODMISC MOD
BASE ATTACK BONUS
+5
SAVING THROWS TOTALBASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Con
10=4+6+0
+0
+
Reflex
Dex
6=1+5+0
+0
+
Will
Wis
8=1+7+0
+0
+
TOTAL BASE
ATTACK BONUS
ABILITY
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+8=5+3
+0
+0
+
RANGED
ATTACK BONUS
+6=5
+1
+0
+0
+
Grapple
MODIFIER
+8=5+3
+0
+0
+

Longsword, MasterworkTOTAL ATTACK BONUSDAMAGECRITICAL
+10
1d8+3
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
4 lbs.
Slashing
Medium


Crossbow, lightTOTAL ATTACK BONUSDAMAGECRITICAL
+2
1d8
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
80 ft.
4 lbs.
Piercing
Medium

80 - 159 ft. 160 - 239 ft. 240 - 319 ft. 320 - 399 ft.
+0-2-4-6

+1 Sword, shortTOTAL ATTACK BONUSDAMAGECRITICAL
+9
1d6+4
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
2 lbs.
Piercing
Medium


Full plateTYPEARMOR BONUSMAX DEX BONUS
Heavy
+8
1
CHECK PENALTYSPELL FAILURESPEEDWEIGHTSPECIAL PROPERTIES
-6
35%
20 ft.
50 lbs.


Shield, heavy steel
ARMOR BONUSWEIGHTCHECK PENALTYSPELL FAILURE
+2
15 lbs.
-2
15%
SPECIAL PROPERTIES



SKILLSMax
Ranks
8/ 4


SKILL NAMEKEY
ABILITY
TOTALL
RANKS
ABILITY
MOD

MISC
MOD
n
AppraiseInt
1=
+1
+
n
Balance*Dex
-7=
+1
+-8
n
BluffCha
4=
+4
+
n
Climb*Str
-5=
+3
+-8
n
ConcentrationCon
4=2+2
+
n
Control ShapeWis
3=
+3
+
n
Craft (__________)Int
-1=
+1
+-2
n
DiplomacyCha
14=8+4
+2
n
DisguiseCha
4=
+4
+
n
Escape Artist*Dex
-7=
+1
+-8
n
ForgeryInt
1=
+1
+
n
Gather InformationCha
6=
+4
+2

Handle AnimalCha
7=3+4
+
n
HealWis
10=7+3
+
n
Hide*Dex
-7=
+1
+-8
n
IntimidateCha
4=
+4
+
n
Jump*Str
-5=
+3
+-8
n
ListenWis
4=
+3
+1
n
Literacy
0=
+0
+
n
Move Silently*Dex
-7=
+1
+-8
n
Perform (Act)Cha
4=
+4
+
n
Perform (Comedy)Cha
4=
+4
+
n
Perform (Dance)Cha
4=
+4
+
n
Perform (Keyboard Instruments)Cha
4=
+4
+
n
Perform (Oratory)Cha
4=
+4
+
n
Perform (Percussion)Cha
4=
+4
+
n
Perform (Sing)Cha
4=
+4
+
n
Perform (String Instruments)Cha
4=
+4
+
n
Perform (Wind Instruments)Cha
4=
+4
+
n
RideDex
3=2+1
+
n
SearchInt
2=
+1
+1
n
Sense MotiveWis
5=2+3
+
n
SpotWis
4=
+3
+1
n
SurvivalWis
3=
+3
+
n
Swim*Str
-5=
+3
+-8
n
Use RopeDex
1=
+1
+
Skills marked with n can be used untrained.
* armor check penalty, if any, applies.
** Double armor penalty

EQUIPMENT
ITEM QTY COST (ea.) WT. (lbs) ITEM QTY COST (ea.) WT. (lbs)
+1 Sword, short
12310 gp2.00
Holy symbol, silver
125 gp1.00
Backpack
12 gp2.00
Lantern, bullseye
112 gp3.00
Bolts, crossbow (50)
15 gp5.00
Longsword, Masterwork
1315 gp4.00
Crossbow, light
135 gp4.00
Oil (pint)
21 sp2.00
Crossbow, repeating light
1250 gp(6.00)
Piton
51 sp2.50
Everburning Torch
1110 gp1.00
Rations, trail (per day)
15 sp1.00
Flint and steel
11 gp0.00
Shield, heavy steel
120 gp15.00
Full plate
11500 gp50.00
Signet ring
15 gp0.00
Goggles of Night
112000 gp0.00
Whip, Masterwork
1301 gp(2.00)
Hammer
15 sp2.00



1 - 76 lbs. 77 - 153 lbs. 154 - 230 lbs.
LIGHT LOADMEDIUM LOADHEAVY LOAD
TOTAL WEIGHT CARRIED 94.50 lbs.

MONEY
CP -
SP -
GP - 120
PP -
Misc -
LANGUAGES
Elven, Common

Goggles of Night

WEIGHT

0 lbs.
SPECIAL PROPERTIES
These goggles grant darkvision 60` to the wearer (DMG258).


TURN/REBUKE UNDEAD
Turn Check ResultMax HD Affected
0 or less
Level - 4
1-3
Level - 3
4-6
Level - 2
7-9
Level - 1
10-12
Level
13-15
Level + 1
16-18
Level + 2
19-21
Level + 3
22 or more
Level + 4
No. of turns per day: 7Turn check: 1d20 + 4
o o o o o o o

Lay on Hands
HP/day:o o o o o o o o o o o o

Smite Evil
Uses/day:o o
FEATS
Armor Proficiency: heavy
Combat Casting
Weapon Focus: Longsword
Armor Proficiency: medium
Simple Weapon Proficiency
Shield Proficiency
Armor Proficiency: light
SPECIAL ABILITIES
Half-Elf Racial Features
Elven Blood
Special Qualities
+2 Saves vs. Spells and Spell-like Effects
Immunity: Sleep Effects (Ex)
Low-light Vision (Ex)
Paladin Class Features
Associates
Aura of Courage
Aura of Good
Code of Conduct
Detect Evil
Divine Grace
Divine Health
Lay on Hands (12)
Proficiency: Armor, Heavy
Proficiency: Armor, Light
Proficiency: Armor, Medium
Proficiency: Martial Weapons: All
Proficiency: Shields
Proficiency: Simple Weapons: All
Smite Evil (2/day)
Special Mount
Spells
Turn undead (7/day)


Areo IV's Paladin Spells
Level:0123456789
Known:AllAll----------------
Per Day:--1----------------

PREPSPELL NAMEDCSAVECAST TIME DURATIONRANGE
1st LEVEL

Bless
14
None
1 Action
1 minute/level
50 ft.
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Enchantment
Desc:Allies are filled with courage; gain +1 morale bonus on attacks and saves against fear. Counters and dispels bane(PH205)

Bless Water
14
Will Negates
1 Minute(s)
Instantaneous
Touch
Spell Resistance:Yes (object)
Components:V, S, M
School:Transmutation
Desc:This transmutation imbues a flask (1 pint) of water with positive energy, turning it into holy water (See PH128) (PH205)

Bless Weapon
14
None
1 Action
1 minute/level
Touch
Spell Resistance:No
Components:V, S
School:Transmutation
Desc:Weapon becomes Good aligned, and bypasses DR -/magic and incorporeal miss chance of Evil creatures. (PH205)

Create Water
14
None
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S
School:Conjuration
Desc:This spell generates wholesome, drinkable water, just like clean rain water (PH215)

Cure Light Wounds
14
Will Half
1 Action
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Cures 1d8+1/level damage [max +5] (PH215)

Detect Poison
14
None
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S
School:Divination
Desc:You determine whether a creature, object, or area has been poisoned or is poisonous (PH219)

Detect Undead
14
None
1 Action
Concentration, up to 1 minute/level (D)
60 ft.
Spell Resistance:No
Components:V, S, M/DF
School:Divination
Desc:You can detect the aura that surrounds undead creatures (PH220)
1
Divine Favor
14
None
1 Action
1 minute
Personal
Spell Resistance:-
Components:V, S, DF
School:Evocation
Desc:Calling upon the strength of a deity, you gain a luck bonus on attack and damage, equal to +1/3 caster levels (PH224)

Endure Elements
14
Will Negates (Harmless)
1 Action
24 hours
Touch
Spell Resistance:Yes
Components:V, S
School:Abjuration
Desc:Target can exist comfortably in conditions between -50 and 140 degrees without ill effects (PH226)

Magic Weapon
14
Will Negates (Harmless, Object)
1 Action
1 minute/level
Touch
Spell Resistance:Yes (Harmless, Object)
Components:V, S, DF
School:Transmutation
Desc:Weapon gains +1 bonus (PH251).

Protection from Chaos
14
Will Negates (Harmless)
1 Action
1 minute/level (D)
Touch
Spell Resistance:Special
Components:V, S, M/DF
School:Abjuration
Desc:+2 AC and saves, counter mind control, hedge out elementals and outsiders (PH266).

Protection from Evil
14
Will Negates (Harmless)
1 Action
1 minute/level (D)
Touch
Spell Resistance:Special
Components:V, S, M/DF
School:Abjuration
Desc:+2 AC and saves, counter mind control, hedge out elementals and outsiders (PH266).

Read Magic
14

1 Action
10 minutes/level
Personal
Spell Resistance:-
Components:V, S, F
School:Divination
Desc:Read scrolls and spellbooks (PH269).

Resistance
14
Will Negates (Harmless)
1 Action
1 minute
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M/DF
School:Abjuration
Desc:Subject gains +1 on saving throws (PH272).

Restoration, Lesser
14
Will Negates (Harmless)
3 Round(s)
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Dispels magic ability penalty or repairs 1d4 ability damage (PH272).

Virtue
14
Fortitude Negates; See Text
1 Action
1 minute
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Transmutation
Desc:Subject gains 1 temporary hp (PH298).

Miscellaneous Notes

Other Possessions

Small Gold Ring (20 gp)

Jade (130 gp)

Gold ring with opal (280 gp)

Crushed Goblet (12 gp)

3 pc. lapis (36 gp)

Silver and Gold Bracelet w/Dolphins (75 gp)

Krenshar Head

Silver Dagger


Sources loaded for the creation of Areo IV:
Players Handbook 3.5e
Dungeon Masters Guide 3.5e
Monster Manual 3.5e
Draconomicon
Core eTools Data
User-Created Material